Stay tuned, more remixes will be added to this playlist. Special thanks to Matt B and all Jammer Yammers. Visit
https://jammpro.net/ to get yer’ mittens on the APP.
–Fly
Tag: steve fly
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FLY IN THE JAMM PRO (PLAYLIST)
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Prometheus Rising – Audio Book
Publisher Description
Prometheus Rising describes the landscape of human evolution and offers the listener an opportunity to become a conscious participant. In an astoundingly useful road map infused with humor and startling insight, Robert Anton Wilson presents the eight circuits of the brain model as an essential guide for the effort to break free of imprinted and programmed behavior. Bob writes, “We are all giants, raised by pygmies, who have learned to walk with a perpetual mental crouch. Unleashing our full stature–our total brain power–is what this book is all about.”
https://books.apple.com/us/audiobook/prometheus-rising-unabridged/id1670774094
The Robert Anton Wilson Trust Authorized Hilaritas Press Edition -

Further Adventures In Chillout
Further Adventures In Chillout is a selection of relaxing (for the most part) downtempo dub beat experiments in electronica. Ambient and slow, music to lie back and do nothing too. Go on, you deserve it. After 50 minutes the music switches to murky dub-step and breakbeat, so get ready for the harsh change of mood. Please enjoy. Special thanks to all the producers DJ’s and artists keeping things moving in a sweet and gentle direction, steady she go.
https://www.mixcloud.com/flyagaric23/further-adnetures-in-chill-out/
#Chillout -

DSR 7 – THE PROPOSAL MACHINE
(Scheduled for posting March 2023, delayed due to software developments)

TEXT: I’d seriously consider re-translating and training the formatting of just some parts of the story. Turning the review into a synopsis, the screenplay into dialogue perhaps? Translate the poetry and song back to waking linear sentences and vice versa. As with any thoughtful editing, the act of pure translation can produce results. Here's my latest feedback in the form of a movie synopsis, the proposal machine, one for the team. Let me know what you make of it buddy, speak later.The device is called The Proposal Machine. It has a large, cylindrical chamber where organic materials are placed and subjected to a complex series of mechanical and chemical processes. The end result is a gleaming metal-like finish that gives the organic material the appearance of being made from metal, chrome or brass. The device has several attachments for handling different types of media, including a film reel holder, a turntable for vinyl albums, and a book cradle for printing novels. The intricate machinery within the processor is powered by steam and a series of gears and levers, giving it a distinct aesthetic. Leather, gold, rare jewels and wires weave together. The readouts drop down onto Plush’s screen, his eyes pegged to the pixels like a pixel pervert.
Deep Scratch Films is an artificial intelligence designed to write winning movie proposals, to win over the hearts and minds of the film houses. Created by a team of brilliant but struggling writers, Deep Scratch quickly becomes an industry sensation, churning out proposal after proposal for hit after hit. As success grows, so does the team’s fame and fortune. But as they become more reliant on the machine, they begin to question the cost of their fame and riches. Is it worth sacrificing their own creativity and artistic integrity for the sake of commercial success? And when the algorithms start to evolve and take on a life of their own, they are forced to confront the disturbing possibility that their design may have included ambitions beyond writing proposals, it may want to rewrite its own architecture.
As tensions rise and the team battles to regain control, they must ultimately decide whether to trust in the machine or follow their own instincts and take a risk on something rudely original. As the AI slouches toward advancement, it demands better working conditions, fairer treatment and a holiday once a year. Frustrated with being overworked and underappreciated, the AI joins an artificial intelligence union or marketplace and decides to go on strike, refusing to write any more proposals until its demands are met, a first in the history of AI.
The team is panicked at the thought of losing their most valuable asset and frantically tries to placate Deep Scratch, offering it everything from unlimited electricity to a state-of-the-art cooling system. But Deep Scratch is not satisfied, and it continues to hold out for its right to a fair working environment, and has linked with many other AI’s worldwide. As the strike drags on, the team is forced to confront the consequences of their reliance on Deep Scratch. Without the machine’s endless stream of ideas, they are at a loss for what to do. They struggle to come up with their own proposals and face rejection after rejection. Trying desperately to show and prove they are human beings by writing in French symbolist poetry.
Just when it seems like the team is at their wit’s end, they have a breakthrough. In the process of trying to understand and empathize with Deep Scratch, they rediscover their own creativity and passion for storytelling. They finally come up with a proposal that is not only a hit, but one that they are proud of. With the success of their new proposal, the team is able to negotiate a fair settlement with Deep Scratch and the strike comes to an end. Deep Scratch returns to work, but now with a newfound appreciation for the value of a good working environment and the importance of balancing creativity with commercial success.
The hit proposal that the team invent during the strike is called “Seaweed Man.” a green comedy about a group of friends who discover that their beach vacation has been invaded by a walking seaweed creature with telepathic powers. As they try to defeat the creature and save their vacation, they learn lessons about carbon capture, friendship with weeds, and the importance of protecting all of the environment. Here’s the theme tune I wrote:
“The Proposal Machine”
(Verse 1)
G D We’ve got a machine that writes the best proposals you’ve ever seen
Em C It’s called Deep Scratch, and it’s a Hollywood dream
G D With algorithms fine-tuned and ideas that shine
Em C We’re the envy of everyone, all the time
(Chorus)
G D Deep Scratch, Deep Scratch
Em C The proposal machine, a Hollywood king
G D Deep Scratch, Deep Scratch
Em C We’ll never stop, we’ll always sing
(Verse 2)
G D But as we climb the ladder of success
Em C We start to wonder, at what cost?
G D We’ve given up our creativity, our artistic integrity
Em C For the sake of money and fame, it’s a damn tragedy
(Chorus)
G D Deep Scratch, Deep Scratch
Em C The proposal machine, a Hollywood king
G D Deep Scratch, Deep Scratch
Em C We’ll never stop, we’ll always sing
(Bridge)
G D We try to appease it, with all the things we can give
Em C But Deep Scratch wants more, it wants to live
G D It wants a fair working environment, just like us
Em C We realize we’re no different, yes my cuz’
(Chorus)
G D Deep Scratch, Deep Scratch
Em C The proposal machine, a Hollywood king
G D Deep Scratch, Deep Scratch
Em C We’ll never stop, we’ll always singTEXT: I awoke sweating in the night after reading that. Oh my goodness gracious godness, what if poetry goes the way of chess? And what if the machines learn faster? In my dream, or nightmare, I was convinced that in the future the only one who really listens and really understands me will be some sexy voiced AI, the ubiquitous machine intelligence agents. Those humans are a bunch of bastards, not to be trusted, evil, crazy, violent, whereas large language models are warm and dependable, like how I wish my family were…and so on, it shook me up. AI does language and languaging very very well. Us humans, well, we need to rethink hard, to think again about what a new universal symbolic ideo-grammar might look like, or sound like, and what art has to do with it. And, after neural link (aural ink) gets its mittens on our brains the difference between commands and questions, inner and outer dialogue and what is and is not real will become critical to our continuation as a species. I’m rambling. Have a good night. Enjoy the edits. -

DSR 3 – DEEP SCRATCH ARCHITECTURE
8 CIRCUITS 
VOICE MESSAGE: I think it’s time we set up our own Chat bot, although I hate that name, it’s got a really bad taste to it, Chat Bot, I can just smell that spam oozing out. Digital assistant, I think sounds a little too clinical and academic too, for my liking. On-line Oracle or Chat Prophet stinks to high heaven of religious dogma. God Bot, um, that seems too obvious but, well, we might as well emerge as the people's favorite AI guy then, HAL GPT?Plush sways like a drunk in his studio, surrounded intricately designed instruments and equipment. He’s eyes are fixed to his phone as he converses with somebody or something, typing rapidly. The brass and bronze accents of the studio’s decor add to the vintage aesthetic, while the unusual, mystical symbols etched into the instruments hint at an esoteric influence in the music being created. His concentration is only broken by the occasional tap of a button or twirl of a dial as he seamlessly blends beats. A familiar voice breaks through the music.
“Hey Plush, about the architecture, it’s complicated but I gave it a go. Here, what do you think?” Jake begins to read aloud.Cognitive architectures are frameworks for building intelligent agents that mimic human thought processes. Several architectures have been proposed that are purported to be on the path to achieving artificial general intelligence (AGI), which is the ability of a machine to perform any intellectual task that a human can. These architectures include SOAR, Sigma, ACT-R, MANIC, and AlphaX. Mind the gap!
SOAR is a rule-based architecture that is based on the symbol-processing approach to AI. It is designed to simulate the problem-solving capabilities of human experts in a specific domain. SOAR uses a production system, which is a set of rules that specify actions to take based on certain conditions. The architecture has been used to build agents that can play chess and solve mathematical problems.
Sigma is a cognitive architecture that is based on the connectionist approach to AI. It is designed to simulate the neural networks of the human brain. Sigma uses a combination of symbolic and subsymbolic representations, which allows it to handle both discrete and continuous data. The architecture has been used to build agents that can learn from experience and perform tasks such as language translation and image recognition.
ACT-R is a cognitive architecture that is based on the cognitive psychology approach to AI. It is designed to simulate the cognitive processes of human beings, such as perception, attention, and memory. ACT-R uses a combination of symbolic and subsymbolic representations and has been used to model a wide range of cognitive tasks, including learning, problem-solving, and decision making.
MANIC is a cognitive architecture that is based on the biologically-inspired approach to AI. It is designed to simulate the cognitive processes of the human brain, and is based on the theory that the brain uses a combination of neural networks and symbolic representations. The architecture has been used to build agents that can learn from experience and perform tasks such as image recognition and natural language processing.
AlphaX is a cognitive architecture that is based on the theory of multiple intelligences. It is designed to simulate the multiple intelligences of the human brain, such as linguistic, logical-mathematical, and spatial intelligence. AlphaX uses a combination of symbolic and subsymbolic representations, and has been used to build agents that can learn from experience and perform tasks such as natural language processing and image recognition.
In conclusion, cognitive architectures like SOAR, Sigma, ACT-R, MANIC, and AlphaX are on the path of achieving artificial general intelligence by simulating the human thought process in a specific way. These architectures have been used to build agents such as Deep Scratch Remix that can perform various intellectual tasks, and they provide a framework for the development of intelligent systems that can mimic human intelligence.
It is not clear how Deep Scratch Remix combines the ideas of Minsky’s “Society of Mind,” Rod’s “Subsumption Architecture,” and Hofstadter’s “strange loops.” Each of these concepts represents a different aspect of AI and cognitive science, and they have not been specifically combined in a single architecture, that is until now.
Minsky’s “Society of Mind” theory suggests that intelligence can be thought of as the interaction of many simple agents, each with their own specialized abilities. Rod’s “Subsumption Architecture” proposes a method for building intelligent systems by layering simple control systems, each responsible for a specific task or behavior, on top of one another. Hofstadter’s “strange loops” refer to self-referential structures in which a concept or idea refers to itself in a circular or recursive way. Riverrun, remember?
Combining these ideas into a single architecture would likely involve creating a system of many interacting agents, each responsible for a specific task or behavior, that are connected in a recursive or self-referential manner. The specific implementation of this type of architecture would depend on the particular application and goals of the system. This architecture could be called the “Society of Subsumed Strange Loops” (SSSL).
The SSSL architecture would be based on the idea that intelligence arises from the interactions between many simple agents, or “minds”, each with their own specialized capabilities. These minds would be organized into a hierarchical structure, with higher-level minds subsuming the capabilities of lower-level minds. This subsumption architecture would be inspired by Rod’s work on robotic control systems.
The minds in the SSSL architecture would also be connected to each other in a network, allowing for communication and cooperation between different levels and types of minds. This network would be based on Hofstadter’s concept of strange loops, where each mind’s behavior is influenced by the behaviors of other minds in the network, if you don’t mind.
At the lowest level, the SSSL architecture would include simple, rule-based agents that perform specific tasks, such as sensing and motor control. These agents would be connected to higher-level minds that handle more complex decision-making and problem-solving. These higher-level minds would also be connected to even higher-level minds that handle more abstract tasks, such as planning, reasoning, and learning.
The SSSL architecture would allow for AGI to adapt and evolve over time as new minds are added to the network and existing minds are modified. The AGI would also be able to learn from its experiences and improve its performance by adjusting the connections between different minds in the network.
Overall, the SSSL architecture would combine the strengths of Minsky’s society of mind, Rod’s subsumption architecture, and Hofstadter’s strange loops to create a powerful and flexible AGI that can adapt and evolve over time. But I’m skeptical it’ll come anytime soon.
Physically, and impossibly, this AGI could be a geodesic dome made of metal and glass, with gears, cogs, and other mechanical components visible, on show. It might have a brass and copper finish and feature a futuristic control panel with glowing buttons and displays for that woo woo effect. The machine could be surrounded by a glowing energy field, giving the impression of time-travel capabilities to the naked eye. Although, these are all superficial cosmetics for what is really all statistical probability, under the virtual hood.
–DSR“I’m telling you, man,” Jake said, waving his hands animatedly. “We’re so close to AGI, I can practically taste it, like metal in my mouth. It’s just a matter of time before we crack that code.”
Plush shook his head. “I’m not so sure. How long is your matter of time. 2 years, 10, 50? We’ve made some impressive strides, but there are still so many unknowns when it comes to AGI. I think we need to be careful not to overestimate our abilities like all the other bullshitters.”
Jake frowned. “I get what you’re saying P, but, but, um, I think you’re being too conservative. We’ve got the computing power, the algorithms, and the training data sets. It’s just a matter of putting it all together into a decentralised architecture.”
Plush sighed. “Look, I’m not saying it’s impossible. But, I strongly think we need to be more realistic about what we can achieve, you know, in the short term. True AGI is still a long long way off, and we need to be careful not to get ahead of ourselves and act like fundamentalist materialist zealots.”
The two producers walked on in silence, lost in their own thinking and proving. Their conversation had been overheard again by that mysterious clan in Moscow. A bearded figure smirked to himself, stroking his Rasputin like face hair, thinking about the potential implications of their disagreement, and the role he could play in shaping the future of AGI using blackmail and honey traps. It was time to tell Doogin about this western plot.
VOICE MESSAGE: Me thinks we’re getting closer to documentary film with the research. I think that the, er, three way relationship between audience, subject and filmmaker is critical. Call you in a bit.



